AI Insights · Timothy · July 2021
Top 5 Cannabis Games Apps Performance on Unified Platform in Oceania Q2 2021
Explore the performance of the top 5 cannabis games apps on a unified platform in Oceania during Q2 2021, featuring trends in downloads, revenue, and active users.
The performance of the top 5 cannabis games apps on a unified platform in Oceania during Q2 2021 showcased interesting trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, offers valuable insights into the market dynamics.
Weed Inc: Idle Tycoon by Metamoki Inc. saw a significant increase in weekly revenue, peaking at approximately $15.8K in mid-May. Weekly downloads also spiked, reaching around 28.6K in early May, while weekly active users climbed to nearly 40.1K during the same period before gradually declining to about 22.4K by the end of June.
Hempire - Weed Growing Game from LBC Studios Inc. maintained a relatively stable weekly revenue, hovering around $4.8K by the end of June. Weekly downloads fluctuated, peaking at 2.7K at the start of April and dropping to around 1.2K towards the end of June. The app's weekly active users remained consistent, ending the quarter at approximately 4.4K.
Ludum LLC's Weed Firm 2: Back To College experienced steady weekly revenue, with a high of about $3.1K in early May. Weekly downloads saw a modest peak of 2.2K in May, whereas weekly active users reached their highest at around 4.1K during the same period.
Weed Factory Idle, published by Spider Solitaire, had a relatively lower weekly revenue, peaking at approximately $198 in early May. Weekly downloads showed a slight upward trend in mid-April with 1.3K, while weekly active users peaked at around 2.4K in late April.
Lastly, Bud Farm: Idle Tycoon Game by LDRLY saw its weekly revenue peak at approximately $11.1K at the end of March. Weekly downloads were highest at around 1.3K at the end of May, while weekly active users reached around 2.1K during the same period.
For more detailed insights and trends, visit Sensor Tower.